Dr Ghost

A 48 hour gamejam game developed using Unity.

Role: Designer and Programmer

About the project

This is a project created in 48 hours for Global Game Jam. The theme was “repair.”

The implementation of this theme is perhaps… a tad outside the box.

As a ghost doctor, repair a being’s body and soul by:
1. Imbuing its gravestone with its soul.
2. Smacking its zombified body with that imbued gravestone.

Gravestones, souls, and zombies have randomized locations which leads to a tense race against time. A tension that’s not so different from trying to finish a game jam game in just two days.

It was fun to make a small game with a curvy environment not unlike Time Tangle, but in a free-roaming local with a slick 2.5D art style.