I’ve developed memorable interactive media
in Unity for
over 10 years.
I always have a blast learning new tools and releasing on new platforms.
My desire is to always stay connected to state-of-the-art technology.
Experience
Cartoon Network
Project Lead Developer
Mar 2014 - Jun 2020
Spearheaded the development of several polished action games under the Cartoon Network label.
Managed an efficient budget and timeframe for each project, accomplishing many required tasks personally and contracting others as needed.
Worked effectively both remotely in a home office as well as within Cartoon Network’s experimental VR Lab in their LA office.
Crafted a premium mobile game based on their property Adventure Time.
Developed an experimental award-nominated VR game available on Steam.
Designed and programmed a multiplayer competitive VR experience hosted at the Cartoon Network Hotel.
TwinSky Games
Creative Director
Sep 2012 - Present
Controls overall vision of independent games from conception to launch and beyond.
Wears many hats including programmer, designer, sound engineer, and many others.
Efficiently manages contractors for the additional work required to complete a polished product.
Released a mobile game featured multiple times on the App Store and Google Play.
Developed for the Nintendo 3DS using the development kit from Intelligent Systems.
IPRO Tech
Software Build Engineer
Sep 2006 - Sep 2012
Worked cross-departmental to coordinate the launch of products and updates to a wide array of clients.
Some notable accomplishments:
Developed complex installation solutions to allow client workstations to stay synchronized across their network.
Implemented a new company-wide ticketing system to streamline the process of bug fixes and feature implementation.
Education
University of Advancing Technology
Graduated in 2004
GPA: 3.8
Bachelor of Science in Software Engineering
Skills
Unity
C#
C++
Java
Virtual Reality (VR)
FMOD
Git
Project Management
Game Design
Audio Engineering
Level Design
Leadership
Consulting
Mentoring
Want to work with me? Shoot me a line!
Twinsky (at) TwinSkyGames.com